Taichi编程语言设计建议汇总
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4
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2515
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May 21, 2021
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Timing in simulation!
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0
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933
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May 15, 2021
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关于物理模拟后外观渲染的问题!
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3
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3485
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May 9, 2021
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Taichi + TressFX毛发
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0
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2446
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May 8, 2021
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请教关于SPH P2G差值实现的理解?
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2
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1420
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March 22, 2021
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请教一下循序渐进的游戏物理引擎开发学习路线
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2
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3365
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December 28, 2020
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Homework1 弹簧质点系统 雅克比迭代
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2
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2450
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December 27, 2020
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HW 0.5: 后向欧拉法求解弹簧质点系统
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13
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6569
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October 18, 2020
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HW 1/2: Gravity simulation with tree method in O(N log N), 2D/3D
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2
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2442
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October 14, 2020
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Cornell box的bug定位及修复
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8
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1953
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September 30, 2020
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Position Based Dynamic 小练习
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2
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3264
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September 20, 2020
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Multigrid method 下降速度的问题
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8
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1717
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September 13, 2020
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The difference between gpu and cpu backend
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0
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663
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September 10, 2020
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How to prevent 3D MPM from becoming memory-bound?
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4
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1951
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August 25, 2020
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Homework0 texture
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4
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2014
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August 23, 2020
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Homework2: A Failed Fluid-Solid Coupling
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4
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1987
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August 20, 2020
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课程微信群
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34
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6698
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August 20, 2020
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Homework2: MPM 的三种边界条件
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2
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1995
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August 17, 2020
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Homework2: 无阻尼弹簧质点 的 振动仿真器
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0
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1606
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August 15, 2020
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Homework2: 3D PBF
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2
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2081
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August 16, 2020
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Homework2: PBF-driven game (Water gun)
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0
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1372
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August 15, 2020
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Homework2: 2D FVM Compressible CFD Solver for multiblock structured mesh
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1
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2292
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August 15, 2020
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Homework2: Taichi小游戏合集(半成品占坑)
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1
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3061
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August 15, 2020
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HW1 Eulerian Fluid -- Jacobi method and CG method
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2
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1245
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August 15, 2020
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Homework2: OOP Taichi and Eulerian Fluid Engine Design (半成品)
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1
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1736
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August 15, 2020
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Homework 1: Bechmarking time integrators for molecular dynamics
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1
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2474
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August 8, 2020
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Homework1 弹簧质点系统(交作业)
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4
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2880
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August 5, 2020
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Homework0: weakly-compressible SPH
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16
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4953
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August 2, 2020
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怎样渲染较复杂的多面体
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1
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1749
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August 1, 2020
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关于 taichi 的几个问题
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0
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1567
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July 31, 2020
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